Josh Smith

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On 12 June 2007, Josh Smith quit the campaign (taking [[Nick Morris]] with him). He provided the following note: On 12 June 2007, Josh Smith quit the campaign (taking [[Nick Morris]] with him). He provided the following note:
-{{statbox|+{{statbox|Friday night was an interesting experience indeed. The map tool, once I finally got connected, is amazing. It truly sped up several processes which normally slow the average party down. The macro system is astonishing, and I can only imagine how quickly map movement and combat scenarios can become once the tool is entirely configured. Also, having half of a party running from someone in Cauldron, creates some interesting circumstances. That being said, I do hope that the rest of what I have to say does not offend anyone.<br /><br />
-Friday night was an interesting experience indeed. The map tool, once I finally got connected, is amazing. It truly sped up several processes which normally slow the average party down. The macro system is astonishing, and I can only imagine how quickly map movement and combat scenarios can become once the tool is entirely configured. Also, having half of a party running from someone in Cauldron, creates some interesting circumstances. That being said, I do hope that the rest of what I have to say does not offend anyone.<br /><br />+
Most of you know the campaign style which I come from. A campaign style which I have yet to experience in Oxford, even when running a custom written campaign of my own. I come from a group of role-players who were, at times, much more than eager to gimp themselves in the form of dice rolls and combat tools, in order to appropriately build the character which they wished to play. Games in which the players and DMs both truly had no idea what could possibly happen next, be it a ninja who chops someone's fingers off so that they cannot continue to wield their sword, someone cauterizing a friends wound with a hot frying pan, or a DM using months of setup, secretly toying with and criticizing his friends via a secret AIM account, only to then seek to destroy them from within a campaign.<br /><br /> Most of you know the campaign style which I come from. A campaign style which I have yet to experience in Oxford, even when running a custom written campaign of my own. I come from a group of role-players who were, at times, much more than eager to gimp themselves in the form of dice rolls and combat tools, in order to appropriately build the character which they wished to play. Games in which the players and DMs both truly had no idea what could possibly happen next, be it a ninja who chops someone's fingers off so that they cannot continue to wield their sword, someone cauterizing a friends wound with a hot frying pan, or a DM using months of setup, secretly toying with and criticizing his friends via a secret AIM account, only to then seek to destroy them from within a campaign.<br /><br />

Revision as of 02:58, 13 June 2007

On 12 June 2007, Josh Smith quit the campaign (taking Nick Morris with him). He provided the following note:

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