Session Recap - 19 October 2007

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{{caption|BlackguardReturns.png|The [[player characters]] revisit their past.}} {{caption|BlackguardReturns.png|The [[player characters]] revisit their past.}}
 +
 +<dl><dt>[[Eavrish]]:<dd> What is this…? You wield my blade, barbarian.</dl>
 +<dl><dt>[[Fagan]]:<dd> I believe last time, you said, "All I want is for you to leave."</dl>
 +<dl><dt>[[Eavrish]]:<dd> I think I am going to take that back, no matter what I said the last time you took my blade. Obviously that was the wrong thing to say. This time I want you to die.</dl>
 +
 +The party engaged the Blackguard, this time without the benefit of [[Shadow Surge]]. As the battle begins, the [[Forshantir]] upon the altar shatters into many shards, which form into [[Forshantir Spirits]], which attack both the party and the blackguard.
 +
 +{{box|"Listen to me, [[Daeron]]!" [[Daeron]] finds himself in a lavish room where he is sitting in a very comfortable chair. A very nice oak table separates you from a number of people. Above the oak table is a dais, with a desk. A man sits at the desk, wearing a ceremonial breastplate with a bursting sun emblazoned on it.<br /><br />
 +
 +The man, [[Trejan Langedon]], the mayor of [[Cauldron]], continues, "If they find out if you have any connection, to me or to the [[Order of the Phoenix]], they will do more than just kill you. They will make you suffer. Listen. You have to become one of them. And this is what I mean. I believe you to be a good person, but you will have to take to their ways. They will need to see you as ruthless as any man they have seen before. If you must leave men behind, then leave men behind. If they make you kill someone, then you kill someone. You have to make them trust you. So go make yourself available. The [[Last Laugh]] will need to recruits; they have lost many of their members this year. You will infiltrate them and you will learn what they are up to."<br /><br />
 +
 +As [[Trejan Langedon|Trejan]]'s words sink into your head, your perceptions shift once again.}}

Revision as of 01:47, 27 December 2007

Session Recap
19 October 2007
Start Date 12 May 1332
End Date 12 May 1332
Adventure Locations Dormantown Area, The Mysterious Tower, Droskar's Crucible
Previous Session 12 October 2007
Next Session 26 October 2007
Image:Session Recap - 19 October 2007.png

Participating Characters

Bisquick, Daeron Elensar, Fagan von Feld, Alan Bree, Malic Citrate

Showdown with Moro

Moro:
As I was saying, Daeron Elensar, you have something of mine and I would like it back now.
Daeron:
So you want me to give you back your statue…
Moro:
Yes, hand it over.
Daeron:
…so that you can continue spying on the people of Cauldron.
Moro:
Yes, indeed, it will allow me to control Cauldron totally. Now hand it over or you will die.
Daeron:
I don't think I can allow you to do that.
Moro:
Hand the statue to me.
Alan:
That government's corrupt anyway. Who's to say that he's any worse?
Daeron:
I don't think that I will be handing anything over.
Moro:
In that case, sir, it is time for you to die.

Moro attacks the party.
Image:MoroAttacks.png

Moro began the fight by surging sixty feet up into the air and surrounding himself with some type of protective sphere. The party attempted to attack him from range, but all failed except Daeron, whose arrows were able to penetrate the protective shield. Attempts at dispelling Moro's spells failed, as the magical energies seemed to be absorbed by a rod at Moro's side.

Daeron threatened to destroy the statue as it looked as if the party would not be able to defeat him. Moro simply laughed at him as he held the statue ready to bash it against a rock.

Moro's attacks consisted of summoning astral constructs, hails of red crystals, and controlling player character bodies.

Astral Constructs attack the party.
Image:astralcontructsattack.png

Dirk and other rogues from the Last Laugh reveal themselves as dominated servants of Moro and attack the party.

After a fierce fight with the astral constructs, Moro says, "You think you have hurt me, Daeron Elensar, but it my turn to mindfuck you all." His arms swing back and as he swings them forward, five 2-foot long spear-like crystals come flying at you. Each of these spears come straight at your heads, pierce through them, and every thing goes dark.

Your perception comes back with the most splitting headache you have ever had in your entire life. It feels as if something has pierced your brain. You are standing in what appears to be a cellar of some sort; there are casks and barrels throughout. In the center of the room there is an altar and on top of rests a foot-long tetragonal, glowing red crystal. On the bottom half of the crystal is a twisted piece of black metal that acts as a stand. Behind the altar is a very, very scarred man; he's got a very deep scar that goes down the right side of his face. He is wearing dark full-plate and wields a monstrous greatsword. Nearly every second, a patch of red mist comes flying through the walls and enters the crystal upon the altar.

The player characters revisit their past.
Image:BlackguardReturns.png

Eavrish:
What is this…? You wield my blade, barbarian.
Fagan:
I believe last time, you said, "All I want is for you to leave."
Eavrish:
I think I am going to take that back, no matter what I said the last time you took my blade. Obviously that was the wrong thing to say. This time I want you to die.

The party engaged the Blackguard, this time without the benefit of Shadow Surge. As the battle begins, the Forshantir upon the altar shatters into many shards, which form into Forshantir Spirits, which attack both the party and the blackguard.

"Listen to me, Daeron!" Daeron finds himself in a lavish room where he is sitting in a very comfortable chair. A very nice oak table separates you from a number of people. Above the oak table is a dais, with a desk. A man sits at the desk, wearing a ceremonial breastplate with a bursting sun emblazoned on it.

The man, Trejan Langedon, the mayor of Cauldron, continues, "If they find out if you have any connection, to me or to the Order of the Phoenix, they will do more than just kill you. They will make you suffer. Listen. You have to become one of them. And this is what I mean. I believe you to be a good person, but you will have to take to their ways. They will need to see you as ruthless as any man they have seen before. If you must leave men behind, then leave men behind. If they make you kill someone, then you kill someone. You have to make them trust you. So go make yourself available. The Last Laugh will need to recruits; they have lost many of their members this year. You will infiltrate them and you will learn what they are up to."

As Trejan's words sink into your head, your perceptions shift once again.

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